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Imagine if Sekiro: Shadows Die Twice and Final Fantasy VII Remake had a baby. That’s basically Beast of Reincarnation — a fast-paced action RPG where you play as Emma, a katana-wielding mage with amnesia (because of course she has amnesia). You team up with Koo, your magical dire wolf companion, to hunt giant diseased beasts across a gorgeous post-apocalyptic world.
Sounds amazing on paper, right? Well… it’s like an above-ground swimming pool. Looks great from the outside, but once you jump in, you realize it’s only three feet deep.
Important Callout: Koo isn’t just a pet — he’s your best combat tool and the most expressive character in the game.
| Problem | What It Means For You |
|---|---|
| Enemies have 2-3 attacks total | You’ll parry the same telegraph 50 times per fight |
| Parry windows are huge | Zero tension — you barely need to try |
| Same robotic enemies everywhere | Sword bots, sword bots, and more sword bots |
| Abilities don’t change gameplay | Just make fights end faster, not play differently |
Important Callout: The formula never evolves. No new traversal tricks, no platforming mechanics, no exploration upgrades. Just more damage numbers.
Characters: Robotic animations, lifeless eyes, long awkward silences. Flashbacks to things that happened five minutes ago. Hard to sit through.
Beast of Reincarnation is a game that looks and sounds like a masterpiece but plays like a rough draft.
| Play If You… | Skip If You… |
|---|---|
| Love pretty worlds and wolf companions | Want deep, evolving combat |
| Enjoy turning off brain for 35 hours | Hate fighting the same enemy 500 times |
| Can overlook story for cool screenshots | Expect Xenoblade-level writing |
| Really want to pet a magic dog | Need mechanics that grow over time |
Bottom line: There’s a great 10-hour game buried inside this okay 35-hour game. Koo deserves better. You might too.
Sort of. It has parrying, stamina management, and bonfire-style camps. But the massive parry windows and brain-dead enemies remove almost all challenge. Think "Soulslike on easy mode with JRPG flair."
~35 hours for the main story. Could be 20 if you skip cutscenes (you’ll want to).
Yes. And you should. Frequently. He’s the best-written character.
It gets faster, not deeper. You unlock flashier moves that delete enemies quicker, but you’re still parrying the same 2 attacks from the same 3 enemy types.
Only if you’re starving for a pretty action game and have high tolerance for repetition. Wait for a sale unless Koo’s face compels you otherwise.
Final Thought: Beast of Reincarnation is a game that wants to be loved — and you will love pieces of it. But like that above-ground pool? It’s hard to stay excited once you realize your feet touch the bottom everywhere you go.